| Instructional 
                    method  | Directed 
                    method  | Constructivist 
                    method  | 
               
                | Metaphor |  
                    Acquisition  | Participation | 
               
                | Philosophy 
                  foundation | Knowledge 
                  has a separate, real existence of its own outside the human 
                  mind: learning happens when this knowledge is transmitted to 
                  and acquired by learners. | Human 
                  construct all knowledge in their minds by participating in certain 
                  experience; learning happens when one constructs both mechanisms 
                  for learning and his or her own unique version of the knowledge, 
                  colored by background, experience, and aptitude. | 
               
                | Theoretical 
                  Foundation | Skinner 
                  (Behaviorism) Information-processing (a branch of cognitive psychology)
 Gagne (Provide tools for teacher based on behaviorism and cognitive.)
 | Other 
                  branches of cognitive psychology: Dewey (Grandfather of constructivism)
 Vygotsky (Building a scaffold to learning)
 Piaget (Cognitive development in children)
 Bruner (Learning as discovery)
 | 
               
                | Teacher 
                  roles | Transmitter 
                  of knowledge; Expert source; director of skills and concept 
                  development through structured experience | Guide 
                  and facilitator as students generate their own knowledge; collaborative 
                  resource and assistant as students explore topics | 
               
                | Student 
                  roles | Receive 
                  information; demonstrate competence; all students learn same 
                  materials | Collaborate 
                  with others; develop competence; students may learn different 
                  material | 
               
                | Curriculum 
                  characteristics | Based 
                  on skill and knowledge hierarchies; skills taught one after 
                  the other in set sequence | Based 
                  on projects that foster both higher-level and lower level skills 
                  concurrently | 
               
                | Learning 
                  goals | Stated 
                  in terms of mastery learning and behavioral competence in a 
                  scope and sequence | Stated 
                  in terms of growth from where student began and increased ability 
                  to work independently and with others | 
               
                | Types 
                  of activities | Lecture, 
                  demonstration, discussions, student practice, seatwork, testing | Group 
                  projects, hands-on exploration, product development | 
               
                | Assessment 
                  strategies | Written 
                  tests and development of products matched to objectives; all 
                  tests and products match set criteria; same measures for all 
                  students | Performance 
                  tests and products such as portfolios; quality measured by rubrics 
                  and checklists; measures may differ among students |